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Testing the Escape Game protoypes

At the beginning of March, the four primary classes continued the process of co-creating escape games on site. They tested the prototypes of the two games created with the ideas of the other classes. This time, the classes were accompanied by a French mediator specialised in game design and the environmental education coordinator of the Minett Biosphere Reserve.

The Outdoor Escape Game consists of a rucksack that the group takes along on their journey, containing the story, the necessary tools and several pockets with fasteners. To test the two different games, the students walked along the trail and stopped at 7 different stations where they immersed themselves in the story.

Puzzling and playing to get to the next stop

The Escape Games challenge the school classes as a group and aim to develop their team spirit while learning about their environment through gamification. As the games take place in two of the core areas of the Minett Biosphere, the former open-cast mining area of “Giele Botter” and the “Haard“, the focus is on conveying knowledge about the industrial past, the geology of the Minett area and the recently developed biodiversity that has emerged since the 1970s.

With the feedback gathered from the pupils and their teachers, the game designer from France and the Minett Biosphere team will continue to develop the prototypes into the final games.